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Capcom Reveals Onimusha Reboot with Dark New Story and Soulslike Combat

Capcom is officially bringing Onimusha back from the dead, and they’re not just remastering the classics. At the latest Capcom Spotlight, the company revealed Onimusha: Way of the Sword, a full-blown reboot of the legendary action series. This brand-new entry is set to launch in 2026 for PS5, Xbox Series X|S, and PC, and it’s taking the series in a bold new direction—both in gameplay and story.

Way of the Sword is set in a dark, twisted version of Edo-period Japan, where the lines between myth and reality are completely shattered. You play as Miyamoto Musashi, one of Japan’s most iconic swordsmen—reimagined here as a lone warrior drawn into a supernatural war against the demonic Genma.

As Musashi, you’ll explore cursed villages, haunted forests, and blood-soaked temples while uncovering a conspiracy involving ancient power, corrupted warlords, and a legendary Oni force threatening to consume the land. Capcom’s given the game a heavier narrative tone, drawing inspiration from classic samurai cinema and adding a more personal story arc focused on honor, redemption, and survival.

Gameplay & Mechanics

Gameplay-wise, this isn’t the old-school Onimusha you remember. Capcom is going all in on soulslike combat, complete with tight swordplay, parry mechanics, stagger gauges, and brutal finishing moves. You’ll absorb the souls of fallen enemies to fuel your mystical Oni Gauntlet, which unlocks powerful attacks and supernatural abilities as you progress.

On top of that, the game introduces stealth mechanics, light puzzles, and environmental traps that bring a mix of strategy and exploration into the combat-heavy formula. Boss fights promise to be cinematic and brutal, forcing players to master enemy patterns and use the Oni Gauntlet tactically to survive.

Graphics & Style

Visually, Way of the Sword is running on Capcom’s powerhouse engine—the same one used for Resident Evil Village and Devil May Cry 5—and it looks incredible. The art style leans into gritty realism while still embracing the supernatural horror themes the series is known for. Expect moody lighting, intense sword animations, bloody finishers, and demon designs that look straight out of Japanese ghost stories.

Capcom is clearly aiming to capture the atmosphere of classic samurai films, and with Musashi’s character modeled after the legendary actor Toshiro Mifune, the cinematic influence runs deep.

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