Dragon is Dead Full Version Arrives June 6 with New Content
Team Suneat’s roguelite action-platformer Dragon is Dead will exit Early Access and officially launch for PC via Steam on June 6, 2025. The full release arrives with a wave of new content and gameplay refinements that elevate the game’s pace, customization, and replay value.
The final version introduces several major features:
Final Zone & Boss: Face the last stronghold of the Guernian clan and close the main story arc.
New Enemies: Battle the cultists of Black Dawn, bringing new combat patterns and higher difficulty.
Legendary & Mystical Gear: Equip powerful new items that alter playstyle and strategy.
Gear Hardening System: Enhance equipment with randomized bonuses and stat upgrades.
New Playable Hero – “Hunter of the Beast”: A character with unique mobility and skill-based combat.
Nightmare Mode: A 16-stage endgame mode designed for hardcore players, packed with enemy variety and modifiers.
All of these elements are built on a foundation shaped by months of player feedback during Early Access. Combat animations have been tightened, gear systems rebalanced, and challenge progression made more rewarding.
By blending pixel art precision with tight action loops and RPG mechanics, Dragon is Dead carves its own space in the roguelite genre. Its full release reinforces Team Suneat’s vision: brutal but fair gameplay, responsive systems, and long-term player engagement.